![]() ![]() ![]() The words, panels, and parts of the comic from before and after are always visible, sort of like when in the dancing video the silhouettes of the dancers would be in the future and past.ĭesign and illustration can also play a huge role of conveying different emotions to the reader. What I also found interesting, and similar to the Das De Deux video we watched in class, was that comics show the past and future at the same time the reader is experiencing the present. If the panel is different sizes, bleeds to the end of the page, or has no borders, time is affected in different ways. ![]() The design also serves as a way to subtly change certain things about a panel, words, illustrations, or orientations of graphics to make the reader feel time in a different way. The beauty of it all, is that the design of the book and the way the reader reads through the panels allows them to transport that length of time, however short or long it may be. In the book, McCould illustrates this transition from panel to panel, and he remarks on the fact that this transition can be as short as a second or as long as a million years. These panels act as a design tool for the reader to be able to distinguish varying moments in time. When reading comics, the viewer perceives time spatially as he/she move across the page from panel to panel. After reading a few chapters of Scott McCloud’s “Understanding Comics,” I now better understood the role that design, sound, the reader, and images play in a comic to act as the devices to move time forward. ![]()
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